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Thread Statistics | Show CCP posts - 16 post(s) |
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CCP Affinity
C C P C C P Alliance
1385
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Posted - 2014.02.20 14:15:00 -
[1] - Quote
We are removing it, hopefully for Summer. CCP Affinity | Follow me on Twitter Content Designer for EVE Online |
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CCP Affinity
C C P C C P Alliance
1390
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Posted - 2014.02.20 15:05:00 -
[2] - Quote
Vincent Athena wrote:Ivory Kantenu wrote:CCP Affinity wrote:We are removing it, hopefully for Summer. Curious, what exactly is prompting this? It seems like moving it to the past of 'Open to loot' will hurt the economy even more than the current system in place, even if just a little. They will most likely reduce the amount of loot as well, for balance. Although I still say sites could be improved by adding more loot types. Increase the breadth of the loot table to prevent the market from being saturated with any given type. For example, skill books already show up. How about putting ALL skill books in the loot table, and setting the drop rate at something below typical player demand? That way the price will not crash. BPO's are another possibility. (Yes, originals). Again just make sure the drop rate is low, so there will still be buys from the NPCs.
yes, we will balance the loot tables accordingly and will take another look at the loot in general :) CCP Affinity | Follow me on Twitter Content Designer for EVE Online |
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CCP Affinity
C C P C C P Alliance
1390
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Posted - 2014.02.20 15:05:00 -
[3] - Quote
Maximus Andendare wrote:CCP Affinity wrote:We are removing it, hopefully for Summer. Please say you're not trolling us with this post. The hacking game was a great addition; the loot spew was terrible. It's awesome to hear that it's being taken care of.
not trolling :) CCP Affinity | Follow me on Twitter Content Designer for EVE Online |
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CCP Affinity
C C P C C P Alliance
1392
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Posted - 2014.02.20 15:23:00 -
[4] - Quote
Steve Ronuken wrote:CCP Affinity wrote:Maximus Andendare wrote:CCP Affinity wrote:We are removing it, hopefully for Summer. Please say you're not trolling us with this post. The hacking game was a great addition; the loot spew was terrible. It's awesome to hear that it's being taken care of. not trolling :) What's going to happen to the implant that affects loot spew? that part of it just removed?
Haven't decided yet :) CCP Affinity | Follow me on Twitter Content Designer for EVE Online |
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CCP Affinity
C C P C C P Alliance
1422
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Posted - 2014.02.21 10:13:00 -
[5] - Quote
Daniel Plain wrote:Chan'aar wrote:CCP Affinity wrote:We are removing it, hopefully for Summer. Praise be to Bob. Make sure you wear a big ID badge at fanfest, I want to buy you lots of beer. not just you m8
I am now quite excited for fanfest! CCP Affinity | Follow me on Twitter Content Designer for EVE Online |
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CCP Affinity
C C P C C P Alliance
1422
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Posted - 2014.02.21 10:13:00 -
[6] - Quote
<3 CCP Affinity | Follow me on Twitter Content Designer for EVE Online |
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CCP Affinity
C C P C C P Alliance
1469
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Posted - 2014.02.24 10:24:00 -
[7] - Quote
Salvos Rhoska wrote:Tzar Sinak wrote:I would respectfully suggest that we learn more about what the new loot tables become before panicking. Its not likely the loot tables are going to be more profitable. Its also likely that the quality of loot will drop, alongside the decreased effort of doing the sites.
The quality of the loot will not drop, this is not a nerf to exploration :) I will post more details when I can. CCP Affinity | Follow me on Twitter Content Designer for EVE Online |
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CCP Affinity
C C P C C P Alliance
1469
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Posted - 2014.02.24 10:44:00 -
[8] - Quote
Salvos Rhoska wrote:CCP Affinity wrote:Salvos Rhoska wrote:Tzar Sinak wrote:I would respectfully suggest that we learn more about what the new loot tables become before panicking. Its not likely the loot tables are going to be more profitable. Its also likely that the quality of loot will drop, alongside the decreased effort of doing the sites. The quality of the loot will not drop, this is not a nerf to exploration :) I will post more details when I can. With all due respect, removing the loot spew IS a nerf to Exploration :) Looking forward to see the details.
I would be very interested to know how you have come to this conclusion :) CCP Affinity | Follow me on Twitter Content Designer for EVE Online |
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CCP Affinity
C C P C C P Alliance
1469
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Posted - 2014.02.24 10:55:00 -
[9] - Quote
seth Hendar wrote:easy, you first nerfed it with odyssey due to silly game + loot bukkake. and since it was easier, you reduced loot. now you make it easier again, so you will "adjust loot accordingly" => we all know this means "nerf loot table". what happen when you nerf loot on an already bad loot acivity => you burry it. if you fail to see this, you are either delusional, or worse, alter a game mechanic you do not understand / play with at all so yeah, final nail on exploration's coffin Daishi Kurita wrote:Speaking on loot. PLEASE start having Data and Ship Interfaces be destroyed. Ship interfaces for example used to be the main reason to run hacking sites; after years of them dropping and not a single one being destroyed they are literally worthless. I don't even know why they are in the loot table anymore.
This suggestion was made by many players YEARS ago, that CCP has done nothing to such an obvious problem makes me think you guys don't play your own game.
Hacking loot has been so terrible for so long it blows my mind. Why even adjust the mechanics if no one is going to run the sites. Personally I see data sites building up in 0.0 with no one touching them for days. I have run dozens of the best sites and most of the time I receive less then 5 million total loot. So now I just skip them like everyone else. same in low, the only reason we ever get in those, is when we spot someone probing, with the hop he will go in so we can kill him. the few time we had someone going in those, the scanned it then bugged out without even running it EVERY SINGLE TIME because it' wotrhless. see, when odyssey hit, i, like many many others, siad that CCP just killed explo. look wherre we are now, the old explorer like myself stopped doing it, canceled accounts accordingly, and the "new" explorer CCP bragged about just doesn't run them anymore, cause they are worthless, and there are less and less ppl even bothering warping in data / relics..... congrats CCP, you killed what used to be a great part of the game .....
I have already said I will not be reducing the loot :) if anything we are looking to increase the quality of the loot.
CCP Affinity | Follow me on Twitter Content Designer for EVE Online |
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CCP Affinity
C C P C C P Alliance
1470
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Posted - 2014.02.24 14:33:00 -
[10] - Quote
Vincent Athena wrote:CCP Affinity wrote:Salvos Rhoska wrote:.....
With all due respect, removing the loot spew IS a nerf to Exploration :) Looking forward to see the details. I would be very interested to know how you have come to this conclusion :) I think it comes from two places. First in this specific case making it easier to get the loot will increase the amount on the market and depress prices even more. Yes, you have already covered that, but that brings up the second point. CCP once said they wanted exploration to pay better than other forms of PvE. Presumably because it involves more interaction with other players. What that means is in high sec I should be able to make more isk per hour exploring than what I would get hopping into a blinged out 'snake and ripping through L4 missions. CCP said this, then changed exploration to be one of the more worthless activities. Your credibility is very low here. When you do give details, please listen to the feedback. In general, things go bad as soon as someone in CCP writes "with all due respect, we think it will not work out that way".
I have personally never said any of those things :) and I wouldn't be posting in this thread if I didn't care about the feedback and was not listening to it. I am taking a look at the exploration scattering and loot tables that were done by another developer.
I agree that exploration needs an overhaul and some serious dev love (as does quite a few PvE systems), but I do not control priorities, that rests with senior producers. I have a few days down time between projects right now, so I am going to look into doing what I can to reduce pain points.
However, threads like this are super useful when they remain clear and concise. This thread is about loot spew and how that impacts the exploration experience... it starts to become less useful when it is used as an avenue to vent frustrations at all past CCP decisions.
CCP Affinity | Follow me on Twitter Content Designer for EVE Online |
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CCP Affinity
C C P C C P Alliance
1470
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Posted - 2014.02.24 14:44:00 -
[11] - Quote
Turelus wrote:CCP Affinity will the entire of exploration be getting a once over or just the scatter cans mechanic?
I still feel that Ghost Sites would make more sense requiring probes as these are meant to be "super secret hidden sites" yet everyone in a system knows they're there. We're also at the point where everyone is just tanking them and there is no danger left in them any more, if CCP wants to keep the "danger" in these sites they might want to improve the damage done or have it random damage types thus being untankable.
Grav sites could really do with going back to bring scanned sites (at least from my experience) because it removed the "prospecting" part of finding them as well as removing another layer of defence for NullSec miners. Anomalies Grav Sites + Interceptors = terrible for NullSec mining. It might be worth looking at the distribution of these sites as well to try and keep ore values in check.
On topic however the removal of scatter cans is something I can fully support, while I like that CCP want to encourage players to work together attempting to add mechanics which force it really feels against the nature of EVE.
I am just working on removing the scatter containers and re balancing the loot tables. As I said in my previous thread, I do not control feature priority :) I just have some time between tasks (a few days) and I am using it for some quality of life improvements for the exploration sites. CCP Affinity | Follow me on Twitter Content Designer for EVE Online |
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CCP Affinity
C C P C C P Alliance
1549
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Posted - 2014.05.14 11:16:00 -
[12] - Quote
Blastcaps Madullier wrote:CCP Affinity wrote:We are removing it, hopefully for Summer. Just to clarify, this IS being removed with khronos? :)
confirmed. CCP Affinity | Follow me on Twitter Content Designer for EVE Online |
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CCP Affinity
C C P C C P Alliance
1549
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Posted - 2014.05.14 11:22:00 -
[13] - Quote
Josef Djugashvilis wrote:CCP Affinity wrote:Blastcaps Madullier wrote:CCP Affinity wrote:We are removing it, hopefully for Summer. Just to clarify, this IS being removed with khronos? :) confirmed. Confirmed, something or other to do with exploration is being removed.
he asked if loot spew was still being removed for Kronos - I was simply answering his question CCP Affinity | Follow me on Twitter Content Designer for EVE Online |
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CCP Affinity
C C P C C P Alliance
1549
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Posted - 2014.05.14 11:24:00 -
[14] - Quote
Omnathious Deninard wrote:CCP Affinity wrote:Blastcaps Madullier wrote:CCP Affinity wrote:We are removing it, hopefully for Summer. Just to clarify, this IS being removed with khronos? :) confirmed. With how releases are being handled will there be more time or opprutinities to work on exploration(both combat and non combat)?
Work priorities haven't changed, we are just able to release things when they are finished rather than waiting for the next release window. You should check out the EVE Keynote from fanfest, it shows what we will be working on for the next while :) CCP Affinity | Follow me on Twitter Content Designer for EVE Online |
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CCP Affinity
C C P C C P Alliance
1549
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Posted - 2014.05.14 13:16:00 -
[15] - Quote
Gilbaron wrote:if you remove the loot spew, will you also change some drop chances? increased loot from exploration has driven quite a few prices down :(
yes, we will balance accordingly :) CCP Affinity | Follow me on Twitter Content Designer for EVE Online |
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CCP Affinity
C C P C C P Alliance
1549
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Posted - 2014.05.14 13:33:00 -
[16] - Quote
Jeremiah Saken wrote:CCP Affinity wrote: yes, we will balance accordingly :)
Please, don't forget to put some carbon there. Just for sentiment.
will see what I can do ;) CCP Affinity | Follow me on Twitter Content Designer for EVE Online |
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